Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Hollis Shaw do not know what happened to Hollis Shaw. There is a gap in Hollis Shaw's memory. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Hollis Shaw's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Smuggle illegal items onto a planet. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Hollis Shaw's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A series of bad deals and decisions force Hollis Shaw into bankruptcy. Hollis Shaw salvages what Hollis Shaw can. |
8 |
44 |
Became a Entertainer (Journalist). |
8 |
48 |
Expose or are involved in a scandal of some sort. |
9 |
48 |
Returned to Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Hollis Shaw's Contacts or Allies betrays Hollis Shaw, ending Hollis Shaw's career. That Contact or Ally becomes a Rival or Enemy. |