Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Established a network of contacts. Gain 3 contacts. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Howard Finnerty went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
39 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
39 |
Became a Merchant (Broker). |
8 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Voluntarily left Broker |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Howard Finnerty accepted an offer of inducements to betray Howard Finnerty's faith. Gain 270,000 in cash. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired. |
10 |
51 |
Birth or Death involving a family member or close friend. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |