Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Expand the field of Profession (Track & Field), but gain a Rival in Huey Sullivan's former tutor. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Artist (Entertainer). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Embroiled in legal trouble. |
2 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Huey Sullivan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
35 |
Agreed to perform research that goes against Huey Sullivan's conscience. Gain 3 Enemies. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Make a breakthrough in Huey Sullivan's field. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Huey Sullivan's work is sabotaged by unknown parties. Huey Sullivan may salvage what Huey Sullivan can and give up. |
7 |
46 |
Promoted to Scholar (Scientist) rank 3. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
50 |
Assigned to work on a secret project for a patron or organisation. |
8 |
50 |
Promoted to Scholar (Scientist) rank 4. |