Hugo Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 52 M 3 (-1) 5 (-1) 1 (-2) 7 (0) 6 (0) 2 (-2)351762
Nonconforming, Gapped teeth, Seditious
 
Skills
Astrogation 0
Athletics 0
Carouse 0
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Navigation 1
Persuade 1
Pilot 0
Profession (Freeloader) 0
Science (Robotic Sciences/Cybernetics) 1
Science (Physical Sciences/Physics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier 02
Scout Surveyor Scout23
Scholar Field Researcher 23
 
Name Type Affinity Enmity Power Influence Species
Jones Jacobs Enemy 0 2 1 1 Florian (M/44)
Jones Jacobs gains in power and influence.
Rocco Sullivan Contact 0 1 0 1 Florian (M/23)
Rocco Sullivan is out of contact doing something interesting but not suspicious.
Dorsey Cadden Contact 2 1 1 4 Florian (M/47)
Hrai Contact 3 1 1 4 Aslan (F/28)
Corine Laroche Contact 3 1 0 0 Florian (F/17)
Corine Laroche is a member of an organisation which holds a generally opposite view of the Traveller.
Burt Jack Contact 1 1 4 1 Florian (M/53)
Hezekiah Marshall Contact 0 0 1 1 Darrian, Imperium (M/56)
Johnny Bennett Enemy 0 5 1 2 Tapazmal (M/52)
Clem Simmons Enemy 0 2 2 0 Ne Kraeda ren Kelva (M/24)
Clem Simmons is a questionable figure such as a criminal, pirate or disgraced noble.
Gary Baldry Enemy 0 2 3 0 Florian (M/28)
Gary Baldry is out of contact doing something interesting but not suspicious.
Hudson Olaughlin Enemy 0 4 1 0 Florian (M/16)
Enos Arthur Ally 2 0 2 2 Dynchia, Imperium (M/15)
Enos Arthur has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Scavenger).
1 20 Suffer from a life-threatening illness.
2 20 Became a Scout (Courier).
2 23 When dealing with an alien race, Hugo Newman botch an opportunity to gather extra intelligence about them.
2 23 Hugo Newman have no idea what happened to Hugo Newman – they found Hugo Newman's ship drifting on the fringes of friendly space.
3 24 Continued as Scout (Courier).
3 28 Hugo Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hugo Newman fail to help. Gain an Enemy.
3 28 Hugo Newman's ship is damaged, and Hugo Newman have to hitch-hike Hugo Newman's way back across the stars to the nearest scout base.
3 28 Gain 6 Contacts. Gain 3 Enemies.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Surveyor) with previous rank.
4 29 Spend several years jumping from world to world in Hugo Newman's scout ship.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Explorer (Scout).
5 32 Continued as Scout (Surveyor).
5 34 Hugo Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hugo Newman fail to help. Gain an Enemy.
5 34 Scarred. Owe 2,500 for medical bills.
5 36 Promoted to Scout (Surveyor) rank 2.
6 36 Continued as Scout (Surveyor).
6 40 Injured. Fully recovered. Owe 2,500 for medical bills.
7 40 Became a Scholar (Field Researcher).
7 44 A new romantic starts. Gain an Ally.
7 44 Promoted to Scholar (Field Researcher) rank 1.
8 44 Continued as Scholar (Field Researcher).
8 46 Assigned to work on a secret project for a patron or organisation.
8 48 Promoted to Scholar (Field Researcher) rank 2.
9 48 Continued as Scholar (Field Researcher).
9 51 A disaster or war strikes.
9 51 Nearly killed. Owe 8,750 for medical bills.
9 51 The planetary government interferes with Hugo Newman's research for political or religious reasons. Hugo Newman continue working secretely.
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