Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Psychologically damaged by Ira Head's time in the scouts. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Ira Head's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
A revolution, attack or other unusual event throws Ira Head's life into chaos, forcing Ira Head to leave the planet. |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Ira Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
A notable academic consults with Ira Head about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Ira Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |