Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
Victim of a crime |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Issac Olson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Opponents of Issac Olson's belief system ambush Issac Olson. |
6 |
37 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Issac Olson's Contacts or Allies betrays Issac Olson, ending Issac Olson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Merchant (Free Trader). |
8 |
41 |
Make an unexpected connection outside Issac Olson's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
42 |
Continued as Merchant (Free Trader). |
9 |
43 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
43 |
Switched to Drifter (Scavenger). |
10 |
47 |
Betrayed by a friend. One of Issac Olson's Contacts or Allies betrays Issac Olson, ending Issac Olson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
Victim of a crime. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |