Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
52 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |