Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Jared Boyd Jared Boyd's job. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Thrown into a brutal ground war |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Assigned to a peacekeeping role. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Jared Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Jared Boyd secretly provide religious rites for a dying leader or noble, although they do not share Jared Boyd's faith. Gain an Ally in the family and a Rival who disagrees with Jared Boyd's choice. |
8 |
42 |
Voluntarily left Missionary/Humanitarian |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Jared Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
49 |
Jared Boyd is chosen to represent Jared Boyd's faith in a vid show or other highly public forum. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |