Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Jason Burress's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A series of bad deals and decisions force Jason Burress into bankruptcy. Jason Burress salvages what Jason Burress can. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Jason Burress join a gambling circle on board. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Vessel participates in a notable military engagement. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Special assignment or duty on board ship. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Jason Burress foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Vessel participates in a diplomatic mission. |
9 |
49 |
Gain a contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |