Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Risk Jasper Atkins's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Gained a contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 6. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Jasper Atkins's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 7. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
A sudden war destroys Jasper Atkins's trade routes and contacts, forcing Jasper Atkins to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
50 |
Find valuable salvage. |