Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Gain a contact. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
26 |
Injured. Fully recovered. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
A good deal ensures Jasper Dickman is living the high life for a few years. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
A good deal ensures Jasper Dickman is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
Embroiled in legal trouble. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
Jasper Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |