Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Javier Cause's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Soulhunter Support (Soulhunter). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Javier Cause's work ends up coming home with Javier Cause, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Entertainer (Performer). |
4 |
26 |
Refused to criticise a questionable political leader on Javier Cause's homeworld. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
35 |
Javier Cause is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
35 |
Failed to qualify for Free Trader (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
38 |
Javier Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
40 |
Birth or Death involving a family member or close friend. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |