Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Javier Mckinney learn something Javier Mckinney should not have – a corporate secret, a political scandal – which Javier Mckinney can profit from illegally. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
A good deal ensures Javier Mckinney is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
45 |
Switched to Citizen (Worker). |
8 |
49 |
A new romantic starts. Gain an Ally. |