Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Jefferson Elliott's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
A mission goes wrong; Jefferson Elliott and several others are captured and mistreated by the enemy. Gain Jefferson Elliott's jailer as an Enemy. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Nearly killed. Owe 11,250 for medical bills. |
6 |
37 |
Became a Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Jefferson Elliott's normal circles. Gain a Contact. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Jefferson Elliott faith is shaken. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Jefferson Elliott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |