Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Imperial trade restrictions force Jewel Watkins out of business. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Jewel Watkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
33 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Jewel Watkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Returned to Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Jewel Watkins's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Make an unexpected connection outside Jewel Watkins's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |