Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Imperial trade restrictions force Jim Dwyer out of business. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Gained a contact. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
Jim Dwyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Psychologically damaged by Jim Dwyer's time in the scouts. |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
50 |
Jim Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |