Retired Team Leader Joesph Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 52 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 7 (0)111497
Shapely eyebrows
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Performing) 0
Carouse 0
Drive 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Leadership 2
Melee 0
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Agent Law Enforcement Rookie01
Scout Surveyor 01
Drifter Scavenger 24
Citizen Colonist 01
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Rose Lewis Contact 1 1 0 0 Lancian (M/21)
Rose Lewis is out of contact doing something interesting but not suspicious.
Rick Burns Contact 1 1 0 0 Murrissi (M/13)
Arline Willis Enemy 0 1 5 6 Iltharan (F/40)
Ellwood McRoddon Enemy 0 2 3 0 Yilean (M/35)
Ellwood McRoddon gains in power.
Very bad falling out.
Rachel Reed Ally 1 0 0 0 Yilean (F/56)
Lonie King Rival 1 2 2 4 Yilean (M/62)
Lonie King gained power at the expense of a third party who now blames the character.
Winona Gay Rival 1 0 0 0 Ronnin (F/24)
Winona Gay’s relationships have begun to affect the character.
Lucinda Halpine Rival 1 0 4 5 Happrhani (F/27)
Lola Jenkins Rival 1 2 1 0 Yilean (F/61)
Lola Jenkins has negatively life-changing event.
Erick Webb Enemy 0 3 4 6 Ne Kraeda ren Kelva (M/41)
Ezekiel Sanchez Contact 2 1 0 0 Traltar (M/28)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 21 Joesph Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Failed to qualify for Thief (Rogue).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Hard times caused by a lack of interstellar trade costs Joesph Clements's job.
3 22 Became a Scout (Surveyor).
3 25 Joesph Clements's ship is damaged, and Joesph Clements have to hitch-hike Joesph Clements's way back across the stars to the nearest scout base.
3 25 Gain 2 Contacts. Gain 2 Enemies.
4 25 Switched to Drifter (Scavenger).
4 28 Suffer from a life-threatening illness.
5 28 Became a Citizen (Colonist).
5 30 A revolution, attack or other unusual event throws Joesph Clements's life into chaos, forcing Joesph Clements to leave the planet.
6 30 Returned to Drifter (Scavenger).
6 33 Attacked by enemies that Joesph Clements easily defeat.
6 33 Gain Enemy if Joesph Clements don't already have one.
6 34 Promoted to Drifter (Scavenger) rank 1.
7 34 Continued as Drifter (Scavenger).
7 38 Find valuable salvage.
7 38 Promoted to Drifter (Scavenger) rank 2.
8 38 Continued as Drifter (Scavenger).
8 39 Betrayed by a friend. One of Joesph Clements's Contacts or Allies betrays Joesph Clements, ending Joesph Clements's career. That Contact or Ally becomes a Rival or Enemy.
9 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Joesph Clements secretly provide religious rites for a dying leader or noble, although they do not share Joesph Clements's faith. Gain an Ally in the family and a Rival who disagrees with Joesph Clements's choice.
9 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 43 Continued as Believer (Missionary/Humanitarian).
10 46 A notable academic consults with Joesph Clements about a publication or documentary he is working on. Gain a Contact in academia.
10 47 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 47 Aging Crisis. Owe 20,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Believer (Missionary/Humanitarian).
11 51 Joesph Clements come into conflict with a splinter group Joesph Clements's own religion which maintains Joesph Clements's version is the wrong one. Gain 1 Rivals.
12 51 Aging Crisis. Owe 40,000 for medical bills.
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