Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Thrown into a brutal ground war |
3 |
26 |
Lost eye or limb. Fully recovered. |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Army (Cavalry) with previous rank. |
4 |
33 |
Surrounded and outnumbered by the enemy, Joesph Robinson hold out until relief arrives. |
4 |
33 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
37 |
Unit is slaughtered in a disastrous battle, for which Joesph Robinson blame Joesph Robinson's commander. Gain commander as Enemy. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Joesph Robinson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Joesph Robinson's Contacts or Allies betrays Joesph Robinson, ending Joesph Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Returned to Believer (Missionary/Humanitarian). |
9 |
49 |
Gained a contact. |