Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Someone more charismatic but less devout than Johnson Steen has become Johnson Steen's superior. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Johnson Steen faith is shaken. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Johnson Steen's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Attacked by enemies that Johnson Steen easily defeat. |
7 |
44 |
Gain Enemy if Johnson Steen don't already have one. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Continued as Drifter (Barbarian). |