Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Jonnie Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
28 |
Became a Entertainer (Journalist). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
32 |
Continued as Entertainer (Journalist). |
6 |
35 |
Encounter a Psionic institute. |
6 |
35 |
Tested for psionic powers |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
36 |
Continued as Entertainer (Journalist). |
7 |
38 |
Works is especially well received and popular, making Jonnie Fawns a minor celebrity |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
41 |
A sudden war destroys Jonnie Fawns's trade routes and contacts, forcing Jonnie Fawns to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Jonnie Fawns's Contacts or Allies betrays Jonnie Fawns, ending Jonnie Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Failed to qualify for Colonist (Citizen). |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
47 |
Drafted into Line/Crew |