Jorge Johnston  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 52 M 3 (-1) 4 (-1) 2 (-2) 9 (1) 4 (-1) 8 (0)342948
Betrayed
 
Skills
Art (Creative) 0
Carouse 1
Deception 0
Drive (Track) 1
Electronics (Comms) 1
Gun Combat 0
Melee (Bludgeon) 1
Persuade 0
Profession (Colonist) 0
Recon 1
Science (Physical Sciences/Physics) 1
Stealth 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Citizen Worker 13
Agent Law Enforcement Corporal11
Drifter Scavenger 02
Drifter Barbarian 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Philip Marsden Ally 3 0 0 4 Sydite (M/32)
Lyla Powlett Ally 1 0 1 0 Libert (F/61)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Gain a patron in the arts. Gain an Ally
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 24 Expose or are involved in a scandal of some sort.
3 24 Became a Citizen (Worker).
3 28 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Continued as Citizen (Worker).
4 29 Birth or Death involving a family member or close friend.
5 32 Continued as Citizen (Worker).
5 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 36 Voluntarily left Worker
6 36 Failed to qualify for Performer (Entertainer).
6 36 Submitted to the draft.
6 36 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Uncover a major conspiracy against Jorge Johnston's employers.
6 40 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 40 Voluntarily left Law Enforcement
7 40 Failed to qualify for Artist (Entertainer).
7 40 Became a Drifter (Scavenger).
7 42 Jorge Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Explorer (Scout).
8 42 Switched to Drifter (Barbarian).
8 45 Jorge Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10 47 Failed to qualify for Merchant Academy.
10 47 Returned to Drifter (Scavenger).
10 48 Spend time with an alien race. Gain a contact.
10 51 Forced to muster out.
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