Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Jose Robins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Switched to Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Jose Robins far from home. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
36 |
A mission goes wrong and Jose Robins is stranded behind enemy lines. Ejected from the service. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
39 |
Severely injured. Owe 20,000 for medical bills. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Jose Robins come into conflict with a splinter group Jose Robins's own religion which maintains Jose Robins's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Victim of a crime |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Jose Robins do not know what happened to Jose Robins. There is a gap in Jose Robins's memory. |