Joseph Withers  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 52 M 4 (-1) 4 (-1) 5 (-1) 8 (0) 9 (1) 8 (0)445898
Impeccable, Loyal to community, Lying
 
Skills
Admin 0
Advocate 0
Art (Creative) 0
Athletics 0
Broker 0
Carouse 0
Diplomat 0
Drive (Mole) 1
Electronics 0
Jack-of-All-Trades 1
Leadership 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 2
Seafarer (Personal) 1
Seafarer (Sails) 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Drifter Barbarian 14
Navy Line/Crew Ensign1 / 03
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Joseph Withers's business expands, Joseph Withers's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Severely injured. Owe 12,500 for medical bills.
3 24 Failed to qualify for Broker (Merchant).
3 24 Became a Drifter (Barbarian).
3 26 Joseph Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Became a Navy (Line/Crew) with the new title Crewman.
4 27 Abuse Joseph Withers's position for profit.
4 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
5 30 Continued as Navy (Line/Crew).
5 34 Vessel participates in a diplomatic mission.
6 34 Continued as Navy (Line/Crew).
6 35 Victim of a crime
7 38 Voluntarily left Line/Crew
7 38 Returned to Drifter (Barbarian).
8 42 Continued as Drifter (Barbarian).
8 46 Lightly injured, no permanent damage. Fully recovered.
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Continued as Drifter (Barbarian).
9 50 Joseph Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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