Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Army Support (Army). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
27 |
Good fortune |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
A good deal ensures Josh Egerton is living the high life for a few years. |
3 |
33 |
Forced to continue current assignment. |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Josh Egerton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
When dealing with an alien race, Josh Egerton have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |