Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Josh Miller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Someone more charismatic but less devout than Josh Miller has become Josh Miller's superior. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
29 |
An assassin attempts to end Josh Miller's life. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Intelligence (Agent). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Josh Miller's Contacts or Allies betrays Josh Miller, ending Josh Miller's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Returned to Noble (Diplomat). |
6 |
39 |
Political manoeuvrings usurp Josh Miller's position. Gain a Rival. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
40 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
43 |
Voluntarily left Journalist |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
45 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
45 |
Returned to Noble (Diplomat). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |