Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Judson Foster run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
23 |
Betrayed by a friend. One of Judson Foster's Contacts or Allies betrays Judson Foster, ending Judson Foster's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Failed to qualify for Surveyor (Scout). |
4 |
23 |
Continued as Drifter (Wanderer). |
4 |
26 |
Find valuable salvage. |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
30 |
Gained a contact. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
33 |
Failed to qualify for Physician (Scholar). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
35 |
Gained a contact. |
7 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
37 |
Continued as Drifter (Scavenger). |
9 |
41 |
Voluntarily left Scavenger |
9 |
41 |
Failed to qualify for Free Trader (Merchant). |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
43 |
Betrayed by a friend. One of Judson Foster's Contacts or Allies betrays Judson Foster, ending Judson Foster's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
43 |
Became a Merchant (Free Trader). |
10 |
44 |
Given advanced training in a specialist field |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Merchant (Free Trader). |
11 |
51 |
A sudden war destroys Judson Foster's trade routes and contacts, forcing Judson Foster to flee that region of space. |
11 |
51 |
Gain rebels as Enemy |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |