Senior Crewman Karl Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 52 M 1 (-2) 2 (-2) 3 (-1) 8 (0) 6 (0) 1 (-2)123861
Crabby
 
Skills
Admin 1
Advocate 0
Art (Performing/Performer) 1
Broker 1
Diplomat 1
Drive 0
Electronics (Comms) 2
Gambler 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Freeloader) 0
Science (Social Sciences/Sophontology) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 01
Entertainer Performer 13
 
Name Type Affinity Enmity Power Influence Species
Oswald Wade Ally 2 6 2 0 Humaniti (M/21)
Very bad falling out.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Karl Fisher gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 25 Victim of a crime
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 29 A revolution, attack or other unusual event throws Karl Fisher's life into chaos, forcing Karl Fisher to leave the planet.
4 29 Failed to qualify for Surveyor (Scout).
4 29 Submitted to the draft.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A series of bad deals and decisions force Karl Fisher into bankruptcy. Karl Fisher salvages what Karl Fisher can.
5 31 Failed to qualify for Law Enforcement (Agent).
5 31 Became a Drifter (Wanderer).
5 32 Karl Fisher do not know what happened to Karl Fisher. There is a gap in Karl Fisher's memory.
6 32 Became a Entertainer (Performer).
6 35 Gain a patron in the arts. Gain an Ally
7 36 Continued as Entertainer (Performer).
7 40 Spend time with an alien race. Gain a contact.
8 40 Continued as Entertainer (Performer).
8 44 Invited to take part in a controversial event or exhibition that injures Karl Fisher's social standing.
8 44 Promoted to Entertainer (Performer) rank 1.
9 44 Voluntarily left Performer
9 44 Returned to Merchant (Merchant Marine).
9 47 Given advanced training in a specialist field
9 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 48 Continued as Merchant (Merchant Marine).
10 51 Given advanced training in a specialist field
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