Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
19 |
Become deeply involved in politics on Ken Wareham's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
26 |
Inherit a gift from a rich relative. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Ken Wareham's scout ship. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
When dealing with an alien race, Ken Wareham botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Psychologically damaged by Ken Wareham's time in the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Ken Wareham's Contacts or Allies betrays Ken Wareham, ending Ken Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
40 |
Entered Merchant Academy with the Business curriculum. |
8 |
43 |
Study Flyer (Wing) as a hobby. |
8 |
44 |
Graduated. |
9 |
44 |
Became a Merchant (Broker). |
9 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
A good deal ensures Ken Wareham is living the high life for a few years. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |