Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Kenneth Anderson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Kenneth Anderson gain experience in a technical field as a computer operator or surveyor. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Kenneth Anderson learn something Kenneth Anderson should not have – a corporate secret, a political scandal – which Kenneth Anderson can profit from illegally. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Kenneth Anderson Kenneth Anderson's job. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Kenneth Anderson don't already have one. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Kenneth Anderson do not know what happened to Kenneth Anderson. There is a gap in Kenneth Anderson's memory. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Gained a contact. |