King Lane  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 52 M 6 (0) 5 (-1) 2 (-2) 8 (0) 6 (0) 8 (0)652868
Group-oriented
 
Skills
Astrogation 1
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 01
Merchant Merchant Marine Senior Crewman11
Scout Courier Scout13
Citizen Colonist 01
Drifter Scavenger 12
 
Name Type Affinity Enmity Power Influence Species
Jesse Hicks Enemy 0 5 1 1 Cassilldan (M/39)
Relationship becomes more intense.
Jesse Hicks's influence is diminished.
Relationship redefined. Ally becomes an enemy.
Emile Buckman Enemy 0 1 1 4 Sylean (M/36)
Elliot Credge Contact 2 1 0 0 Libert (M/79)
Elliot Credge loses some of their power base.
Bert Greerson Contact 2 2 0 1 Cassilldan (M/48)
Mabel Fleming Enemy 0 3 4 1 Zaris (M/24)
Mabel Fleming is particularly unusual, such as an artificial intelligence or very alien being.
Willis Ames Enemy 0 3 0 0 Sylean (M/15)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Abuse King Lane's position for profit.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Voluntarily left Line/Crew
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Became a Scout (Courier).
3 28 King Lane's scout ship is one of the first on the scene to rescue the survivors of a disaster but King Lane fail to help. Gain an Enemy.
3 28 Psychologically damaged by King Lane's time in the scouts.
4 30 Continued as Scout (Courier).
4 34 Spend several years jumping from world to world in King Lane's scout ship.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 38 When dealing with an alien race, King Lane botch an opportunity to gather extra intelligence about them.
5 38 King Lane's ship is damaged, and King Lane have to hitch-hike King Lane's way back across the stars to the nearest scout base.
5 38 Gain 2 Contacts. Gain 2 Enemies.
5 38 Forced to muster out.
6 38 Became a Citizen (Colonist).
6 42 Lost eye or limb. Owe 1,250 for medical bills.
7 42 Became a Drifter (Scavenger).
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Continued as Drifter (Scavenger).
8 49 Suffer from a life-threatening illness.
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