Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Lambert Davis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Lambert Davis is rewarded for Lambert Davis's diligence or cunning. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
6 |
32 |
Failed to qualify for Pirate (Rogue). |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Failed to qualify for Corporate (Citizen). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Scout (Courier). |
7 |
36 |
Spend several years jumping from world to world in Lambert Davis's scout ship. |
8 |
38 |
Continued as Scout (Courier). |
8 |
42 |
Lambert Davis spend a great deal of time on the fringes of Charted Space. |
8 |
42 |
Gain a contact in an alien race. |
8 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
42 |
Continued as Scout (Courier). |
9 |
45 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
45 |
Tested for psionic powers |
10 |
45 |
Returned to Citizen (Worker). |
10 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |