Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Free Trader (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Commanding officer takes an interest in Larkin Grain's career. |
2 |
23 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
23 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
24 |
A mission goes wrong; Larkin Grain and several others are captured and mistreated by the enemy. Gain Larkin Grain's jailer as an Enemy. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
A new romantic starts. Gain an Ally. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Embroiled in legal trouble. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Became a Prisoner (Fixer). |
6 |
33 |
Disgraced. Word of Larkin Grain's criminal past reaches Larkin Grain's homeworld. |
7 |
36 |
Switched to Prisoner (Thug) with previous rank. |
7 |
37 |
Accused of assaulting a prison guard. |
8 |
40 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
43 |
Joined a prison gang |
9 |
44 |
Returned to Prisoner (Thug). |
9 |
46 |
Good Behaviour. |
9 |
48 |
Promoted to Prisoner (Thug) rank 1. |
9 |
48 |
Paroled from prison. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Larkin Grain come into conflict with a splinter group Larkin Grain's own religion which maintains Larkin Grain's version is the wrong one. Gain 2 Rivals. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |