Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
An investigation takes on a dangerous turn. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Lemuel Terry's job. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Lemuel Terry's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Thief (Rogue). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
44 |
Failed to qualify for Worker (Citizen). |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Attempted a risky adventure and was injured. |
9 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Voluntarily left Wanderer |
10 |
48 |
Failed to qualify for Colonist (Citizen). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |