Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
A sudden war destroys Linwood Armstrong's trade routes and contacts, forcing Linwood Armstrong to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Vessel participates in a diplomatic mission. |
5 |
32 |
Gain a contact. |
6 |
32 |
Continued as Navy (Flight). |
6 |
35 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
36 |
Continued as Navy (Flight). |
7 |
37 |
Nearly killed. |
8 |
37 |
Failed to qualify for Colonist (Citizen). |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
10 |
45 |
Continued as Drifter (Wanderer). |
10 |
49 |
Promoted to Drifter (Wanderer) rank 2. |