Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Linwood Sullivan easily defeat. |
1 |
22 |
Gain Enemy if Linwood Sullivan don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Gained a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 6. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Forced to muster out. |