Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Lonnie Kildare is chosen to represent Lonnie Kildare's faith in a vid show or other highly public forum. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Lonnie Kildare is chosen to represent Lonnie Kildare's faith in a vid show or other highly public forum. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
A notable academic consults with Lonnie Kildare about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
33 |
Made lifelong friends. Gain 3 Allies. |
4 |
34 |
Graduated. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Imperial trade restrictions force Lonnie Kildare out of business. |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
47 |
Lonnie Kildare's ship is damaged, and Lonnie Kildare have to hitch-hike Lonnie Kildare's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 3 Contacts. Gain 1 Enemies. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Lonnie Kildare's Contacts or Allies betrays Lonnie Kildare, ending Lonnie Kildare's career. That Contact or Ally becomes a Rival or Enemy. |