Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Lucious Pettitt's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Injured. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Gained a contact. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Lucious Pettitt about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |