Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Lyman Herrera's Contacts or Allies betrays Lyman Herrera, ending Lyman Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
One of Lyman Herrera's pieces of art is stolen, and the investigation brings Lyman Herrera into the criminal underworld. |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
26 |
One of Lyman Herrera's pieces of art is stolen, and the investigation brings Lyman Herrera into the criminal underworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 2. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
32 |
Works is especially well received and popular, making Lyman Herrera a minor celebrity |
4 |
33 |
Promoted to Entertainer (Performer) rank 3. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
37 |
Promoted to Entertainer (Performer) rank 4. |
6 |
37 |
Voluntarily left Performer |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Became a Rogue (Thief). |
7 |
44 |
A police detective or rival criminal forces Lyman Herrera to flee and vows to hunt Lyman Herrera down. Gain an Enemy. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
46 |
A good deal ensures Lyman Herrera is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
52 |
Lyman Herrera's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |