Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Mack Magrath do not know what happened to Mack Magrath. There is a gap in Mack Magrath's memory. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
24 |
Mack Magrath is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
24 |
Became a Scout (Courier). |
4 |
26 |
When dealing with an alien race, Mack Magrath botch an opportunity to gather extra intelligence about them. |
4 |
26 |
Mack Magrath's ship is damaged, and Mack Magrath have to hitch-hike Mack Magrath's way back across the stars to the nearest scout base. |
4 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
28 |
Continued as Scout (Courier). |
5 |
32 |
Psychologically damaged by Mack Magrath's time in the scouts. |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Courier). |
6 |
36 |
Mack Magrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mack Magrath fail to help. Gain an Enemy. |
6 |
36 |
Mack Magrath's ship is damaged, and Mack Magrath have to hitch-hike Mack Magrath's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 1 Enemies. |
7 |
36 |
Continued as Scout (Courier). |
7 |
40 |
Perform an exemplary service for the scouts. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Failed to qualify for Physician (Scholar). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Betrayed by a friend. One of Mack Magrath's Contacts or Allies betrays Mack Magrath, ending Mack Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Failed to qualify for Broker (Merchant). |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
44 |
Offered job by a patron. Now owe him a favor. |
9 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
47 |
Mack Magrath's work ends up coming home with Mack Magrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
49 |
Mack Magrath accepted an offer of inducements to betray Mack Magrath's faith. Gain 580,000 in cash. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |