Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Manley Matthews's Contacts or Allies betrays Manley Matthews, ending Manley Matthews's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
4 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
33 |
Became a Psion (Wild Talent). |
5 |
36 |
Gain a contact outside of normal circles. |
6 |
37 |
Continued as Psion (Wild Talent). |
6 |
39 |
Pick up potentially useful information using Manley Matthews's psychic powers. |
6 |
41 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
7 |
41 |
Continued as Psion (Wild Talent). |
7 |
45 |
Achieve a new level of discipline in Manley Matthews's powers/ |
7 |
45 |
Promoted to Psion (Wild Talent) rank 2. |
8 |
45 |
Continued as Psion (Wild Talent). |
8 |
49 |
Nearly killed. Owe 25,000 for medical bills. |