Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Marion Barbary and several others are captured and mistreated by the enemy. Gain Marion Barbary's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Marion Barbary is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Marion Barbary's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
42 |
Became a Entertainer (Artist). |
8 |
46 |
Marion Barbary is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
46 |
Failed to qualify for Intelligence (Agent). |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
47 |
Marion Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Marion Barbary come into conflict with a splinter group Marion Barbary's own religion which maintains Marion Barbary's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |