Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Colonist (Citizen). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
28 |
Failed to qualify for Free Trader (Merchant). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Scout (Surveyor). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
32 |
Continued as Scout (Surveyor). |
4 |
36 |
When dealing with an alien race, Marshall Moody have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Continued as Scout (Surveyor). |
5 |
40 |
Marshall Moody's ship is damaged, and Marshall Moody have to hitch-hike Marshall Moody's way back across the stars to the nearest scout base. |
5 |
40 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
40 |
Returned to Drifter (Barbarian). |
7 |
44 |
Continued as Drifter (Barbarian). |
7 |
47 |
A new romantic starts. Gain an Ally. |
7 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
48 |
Continued as Drifter (Barbarian). |
8 |
51 |
Gained a contact. |
8 |
52 |
Forced to muster out. |