Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Mart Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Mart Jemmy far from home. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A good deal ensures Mart Jemmy is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Mart Jemmy out of business. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Switched to Merchant (Free Trader). |
9 |
45 |
A good deal ensures Mart Jemmy is living the high life for a few years. |
9 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
52 |
Forced to muster out. |