Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
29 |
Political upheaval strikes Mary Strachan's homeworld, and Mary Strachan is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Attacked by enemies that Mary Strachan easily defeat. |
5 |
32 |
Gain Enemy if Mary Strachan don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
7 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
43 |
Involved in the planning of an impressive heist. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
47 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Thief (Rogue). |
9 |
47 |
Continued as Rogue (Pirate). |
9 |
50 |
Betrayed by a friend. One of Mary Strachan's Contacts or Allies betrays Mary Strachan, ending Mary Strachan's career. That Contact or Ally becomes a Rival or Enemy. |