Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Mathew Lambert do not know what happened to Mathew Lambert. There is a gap in Mathew Lambert's memory. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Embroiled in legal trouble. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Mathew Lambert's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Failed to qualify for Pirate (Rogue). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
30 |
Mathew Lambert's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Mathew Lambert have been following false teachings! |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Mathew Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Mathew Lambert refused an offer of inducements to betray Mathew Lambert's faith. Gain 4 enemies. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Mathew Lambert is chosen to represent Mathew Lambert's faith in a vid show or other highly public forum. |