Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Matt Ortiz's job. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Matt Ortiz is rewarded for Matt Ortiz's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
40 |
Matt Ortiz do not know what happened to Matt Ortiz. There is a gap in Matt Ortiz's memory. |
8 |
40 |
Became a Entertainer (Performer). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
44 |
Promoted to Entertainer (Performer) rank 1. |
9 |
44 |
Voluntarily left Performer |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Matt Ortiz's Contacts or Allies betrays Matt Ortiz, ending Matt Ortiz's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Failed to qualify for Broker (Merchant). |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
49 |
Betrayed by a friend. One of Matt Ortiz's Contacts or Allies betrays Matt Ortiz, ending Matt Ortiz's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |