Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Matthew Costigan's work ends up coming home with Matthew Costigan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Drifter (Scavenger). |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Make an unexpected connection outside Matthew Costigan's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A sudden war destroys Matthew Costigan's trade routes and contacts, forcing Matthew Costigan to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Retired. |
6 |
37 |
Moved to a new world. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
50 |
Gained a contact. |