Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Arrested and charged. |
2 |
25 |
Failed to defend self. Gain an Enemy and go to prison. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
27 |
Parole hearing. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
32 |
Parole hearing. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Make an unexpected connection outside Mattie Lite's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Mattie Lite retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Mattie Lite accepted an offer of inducements to betray Mattie Lite's faith. Gain 830,000 in cash. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Mattie Lite run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |