Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Maurice Fletcher blame Maurice Fletcher's commander. Gain commander as Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Maurice Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Maurice Fletcher is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Special assignment or duty on board ship. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Broker). |
7 |
45 |
A series of bad deals and decisions force Maurice Fletcher into bankruptcy. Maurice Fletcher salvages what Maurice Fletcher can. |
8 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Someone more charismatic but less devout than Maurice Fletcher has become Maurice Fletcher's superior. |