Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Abuse Maynard Ames's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Maynard Ames foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Abuse Maynard Ames's position for profit. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Maynard Ames accepted an offer of inducements to betray Maynard Ames's faith. Gain 510,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
40 |
Imperial trade restrictions force Maynard Ames out of business. |
7 |
40 |
Became a Citizen (Colonist). |
7 |
43 |
A revolution, attack or other unusual event throws Maynard Ames's life into chaos, forcing Maynard Ames to leave the planet. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Became a Agent (Corporate Agent). |
9 |
51 |
Maynard Ames went above and beyond the call of duty. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |